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Transport Pipes

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Transport Pipes allow you to transfer items from one container to another. There are also special pipes that can craft items, void items, and filter items.

Pipe Types:

Colored Pipes: These pipes simply transport items. By using different colors, you can run pipes side-by-side without them connecting. For example, a Green Pipe will connect to other Green Pipes but not to a Red Pipe. You can make Clear, Blue, Red, Black, Green, and Yellow Colored Pipes.

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Ice Pipes: These pipes will transport items four times faster than other pipes.

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Extraction Pipes: These pipes will pull items out of a container and put them into a pipe. By right-clicking the Extraction Pipe, you can change whether it's always active, never active, or only active with a redstone signal. You can also change its extraction amount to either one item or 16 items. You can change its extraction direction which is the direction it will pull items from. Lastly, you can add items to its filter and change its filtering mode to only extract certain items.

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Iron Pipe: This is a one-way pipe. You can change which direction it will output items to by right-clicking on it; the colored side indicates the direction items will go.

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Golden Pipe: This pipe can filter items and output them in various directions. Each side has a color which corresponds to the menu that opens when you right-click it. In the menu, you will find colored glass on the left and inventory spaces to the right. You can add items to these spaces to tell the Golden Pipe which side to output those items on. You can also change its filtering mode to filter by type, type/damage, type/itemmeta, type/damage/itemmeta, and block all items. Type is the item material, such as Wool. Damage is the data value, such as Blue in the case of Blue Wool.

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Void Pipe: Any items that enter this pipe will be deleted. It's essentially a trashcan of sorts.

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Crafting Pipes: These pipes will craft items. Sneak+right-click the pipe to open the crafting interface. Place a recipe in there and then close it to save the recipe. Right-click the pipe to access its normal menu where you can change the direction it outputs the crafted items to or view its inventory. As items enter the Crafting Pipe, they will be added to its inventory if it can't craft fast enough, giving it a bit of an extra buffer. Only the items that are required by the recipe will be able to enter the Crafting Pipe; all other items will drop on the ground. If its inventory fills up, any new items that enter it will be dropped on the ground.

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All pipes, except Void Pipes and Extraction Pipes, can put items into a container but only Extraction Pipes can pull them out. Pipes that are not connected to anything, except Void Pipes, will act as Redstone-less Droppers, meaning they'll simply spit the items out onto the ground.

Notes on Pipe Functions:

Pipes can activate the PandaCraft machines, such as the Miner, Placer, Fisher, Crafter, or Compost Bin. This means you can supply them with items using pipes and the machines will run.

Extraction Pipes have an "anti-clog" system. If they extract an item and put it into a pipe system and that item comes back 5 times or more, the Extraction Pipe will disable itself. This is because if an item returns too many times, it indicates that it has nowhere to go and the system is probably full. The item will continue to bounce around the system until a place for it opens up. Once the item no longer returns to the Extraction Pipe, the pipe will re-enable itself. The amount of time it waits is based on the longest amount of time the item took to come back to it plus three seconds.

Similarly, if a pipe can only choose between two destinations and neither are acceptable, i.e. - the output side of a Crafting Pipe and a full Chest, the item will be spit out on the ground instead of bouncing back and forth. This is because it has nowhere to go and bouncing it back and forth will just cause the pipe to explode as it fills up with more items.

A single pipe can only hold 64 "Pipe Items" before it explodes and drops its contents. The explosion won't damage anything other than the pipe itself. A "Pipe Item" is the visual item you see in the pipe. The actual number of items a single Pipe Item is made of depends on how they were inserted into the system.

Opening a pipe's menu can fail in one specific circumstance: If there's nothing in your hand and there's no block behind the pipe where you clicked. This is because the client doesn't send any interact packets to the server when it thinks the player has right-clicked air with an empty hand. To work around this, you can either place a block behind the pipe or hold an item in your hand that can't be placed, such as a stick. This can't be fixed on the server's end since it's a problem with the Minecraft client; Mojang would have to fix it themselves.

Commands:

/tpipes settings - Opens the player specific settings interface. Here you can change the render distance of the pipes, whether to show Pipe Items, and you can switch between Vanilla and Modeled Render System. The render distance is how far away you can see the pipes from; you can lower this value to increase FPS if your computer is struggling. Disabling "Show Items" means you won't see items travelling through the pipes, which can increase FPS on lower-end systems. Vanilla Render System uses Vanilla Minecraft textures and the Modeled Render System uses a custom resource pack.

Render System:

You can enable the Modeled Render System in "/tpipes settings". This will prompt you to enable the server resource pack; be sure to accept this to see the changes. Once applied (which may take a moment) the pipes' appearances will change. You can disable it again at any time in "/tpipes settings". The Modeled Render System provides much better visuals as you can see below and uses far fewer "virtual" armor stands, so you may see a decent performance increase by enabling it.

Vanilla Render System:
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Modeled Render System:
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